Lala is a 3D puzzle game that created for Shanghai GameJam 2015.
The theme is the hashtag sign #, which we interpreted as the separation of the space by lines and faces. It an idea of turing the two dimensional space into a three dimension one. The mechanism for the game is simply constructing a route by pulling up the cubes and have the little white sphere to reach to her destination.
Leader Designer, 3D Artist
ZUO CHEN Lead Programer
BINGJIE WANG Sound Designer, Game Designer
Lala, Start Game Interface
UI Design: Game instruction
Design Draft: Visual Mockup